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RELEASE NOTES

Stay up to date on the latest game updates for Aliens: Fireteam Elite
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LATEST PATCH RELEASE:
Patch 1.0.1.90101
30/09/2021

This patch is now available for all platforms.

We have implemented the following change.

GENERAL

  • Fixed an issue that could prevent players from queuing for Horde Mode and certain other missions while being in a group.
Patch 1.0.1.90005
29/09/2021

This patch is now available for all platforms.

 

We have implemented the following changes.

NEW FEATURES

  • Quick Play has been added to the game! Players can now queue up for any Campaign mission that matches their Difficulty and Challenge Card preferences. This option becomes available once you complete the full campaign.

ANIMATION

  • Animations have been improved for the “Salute” and “Come Here” emotes while having a pistol equipped.
  • Consumable Turrets should now correctly display their elemental effects.

TACTICAL OPPORTUNITIES

  • Enemies should now be appropriately tracked for the Tactical Opportunities “Elimination: Elite Synthetics” and “Elimination: Pathogen Stalkers”.

UI

  • Doc players should no longer see an unintended UI notification indicating they had recharged energy for their “Trauma Station” Ability when cancelling this Ability.

VISUAL

  • Made improvements to ultra-widescreen support.

GENERAL

  • Fixed an issue which could prevent characters with large save file sizes from properly being loaded into a mission.
  • Players should no longer be prevented from using an Aid Kit while in range of a damaged turret.
  • Optimized aspects of the “Anonymize Player Names” setting’s interface.
  • Corrected the interactable range of an objective in mission “Priority One: Extract”. Players should no longer be able to interact through the floor.
  • Fixed locations where AI companions could get stuck in the world geometry during mission “Priority One: Extract”.
  • Players should no longer be able to switch their Kit Loadout in unintended situations.
Patch 1.0.1.89542
23/09/2021

We have implemented the following changes.

KITS

  • Doc:
    • The “Trauma Station” Ability now regains energy when any player picks up an Aid Kit, instead of only granting energy to the specific Doc player that picks it up. If there is more than one Doc in the team, the energy is split between them.
    • The “Trauma Station” Ability Replacers (Painkiller Station and Suppression Station) can now be placed down even when out of energy.
    • Change to the HUD so that it now displays a notification showing the amount of energy replenished when picking up an Aid Kit, making it easier to tell when the “Trauma Station” Ability has been recharged.

PERKS

  • The Doc’s “Field Medic” Perk and its related Perks have had their range increased to 7m (previously 6m.)
  • The Demolisher’s “Rampage” Perk should now work correctly with flamethrowers.
  • The Demolisher’s "Assault & Battery" Perk now only grants up to 50% cooldown reduction (previously 100%.) This Perk has also had its tooltip updated to reflect this change.

WEAPONS

  • Fixed an issue with Special Ammo Consumables where they could be erroneously applied to the N79 EVA Laser Pistol. Attempting to do so will now display a message informing you that Special Ammo is not available for this weapon.

CHALLENGE CARDS

  • The “Stuck Magazines” Challenge Card should no longer affect AI companions.
  • The “Tactical Cam” Challenge Card should now correctly affect all players in a party.

ENVIRONMENT

  • Fixed a number of places in the game where players could get stuck in the world geometry.
  • Fixed a number of places in the game where players could traverse, but enemies could not reach them.

UI

  • Fixed a situation where the Doc’s UI for the “Trauma Station” Ability’s energy bar could display an inaccurate value.

GENERAL

  • Fixed a situation where kills with flamethrowers would not be counted towards the progress of a Tactical Opportunity.
  • Intel items should now be able to be properly pinged with the correct message.
  • Fixed a number of situations where more players than intended were able to group up.
Patch 1.0.1.89360
15/09/2021

We have implemented the following changes.
 

GENERAL

  • We have reverted a fix for improved support to ultra-wide screens in order to prevent an unintended issue with weapon accuracy.
Patch 1.0.1.89218
15/09/2021

Note: This patch introduced an unintended issue with weapon accuracy. We are working on fixing this as soon as possible. Apologies for the trouble.

 

We have implemented the following changes.

PC

 

KITS, WEAPONS, AND COMBAT

  • Phalanx:
    • Increase to the Shield ability blocking angle, making it easier to block attacks from enemies that are not directly in front of the shield.
    • Change to the Shield ability so that it no longer easily gets interrupted by being stumbled.
  • Doc:
    • Fix for the Doc’s "Readiness" perk so that it now properly grants improvements to Ability Recharge Speed.

VISUAL

  • Improvements to ultra-widescreen support.
  • Adjustment to the L59 Minigun’s muzzle flash, reducing it’s brightness to a level similar to the Smartgun.

UI

  • Fix for instances where the “Spectate” and “Abandon Mission” options failed to display correctly upon death.

ACHIEVEMENTS

  • Fix to some instances of Achievements not being granted upon collection of an item. This fix will also include the “All My Personal Friends” Achievement for leveling up 30 weapons to four stars.

GENERAL

  • Fix for an issue where the “Delayed Recovery” Challenge Card could interfere with Ability Recharge Speeds in unintended ways.
  • Fixed issue where the “Spectate” or “Abandon Mission” button might not appear in 2 player co-op missions.

 

PLAYSTATION

 

KITS, WEAPONS, AND COMBAT

  • Phalanx:
    • Increase to the Shield ability blocking angle, making it easier to block attacks from enemies that are not directly in front of the shield.
    • Change to the Shield ability so that it no longer easily gets interrupted by being stumbled.
  • Doc:
    • Fix for the Doc’s "Readiness" perk so that it now properly grants improvements to Ability Recharge Speed.

VISUAL

  • Adjustment to the L59 Minigun’s muzzle flash, reducing it’s brightness to a level similar to the Smartgun.

UI

  • Fix for instances where the “Spectate” and “Abandon Mission” options failed to display correctly upon death.

ACHIEVEMENTS

  • Fix to some instances of Achievements not being granted upon collection of an item. This fix will also include the “All My Personal Friends” Achievement for leveling up 30 weapons to four stars.

GENERAL

  • Fix for an issue where the “Delayed Recovery” Challenge Card could interfere with Ability Recharge Speeds in unintended ways.
  • Fix for an issue that could prevent some doors from opening for console players during a mission.
  • Added “(PS4)” and “(PS5)” to the end of the game’s name on PlayStation consoles to help better differentiate between the two versions. PlayStation 5 players: Make sure you’ve downloaded and are playing the version optimized for your console!
  • Fixed issue where the “Spectate” or “Abandon Mission” button might not appear in 2 player co-op missions.

 

XBOX

 

KITS, WEAPONS, AND COMBAT

  • Phalanx:
    • Increase to the Shield ability blocking angle, making it easier to block attacks from enemies that are not directly in front of the shield.
    • Change to the Shield ability so that it no longer easily gets interrupted by being stumbled.
  • Doc:
    • Fix for the Doc’s "Readiness" perk so that it now properly grants improvements to Ability Recharge Speed.

VISUAL

  • Adjustment to the L59 Minigun’s muzzle flash, reducing it’s brightness to a level similar to the Smartgun.

UI

  • Fix for instances where the “Spectate” and “Abandon Mission” options failed to display correctly upon death.

ACHIEVEMENTS

  • Fix to some instances of Achievements not being granted upon collection of an item. This fix will also include the “All My Personal Friends” Achievement for leveling up 30 weapons to four stars.

GENERAL

  • Fix for an issue where the “Delayed Recovery” Challenge Card could interfere with Ability Recharge Speeds in unintended ways.
  • Fix for an issue that could prevent some doors from opening for console players during a mission.
  • Fixed issue where the “Spectate” or “Abandon Mission” button might not appear in 2 player co-op missions
Patch 1.0.1.89044
10/09/2021

We have implemented the following changes.

Tactical Opportunities:

  • Fix for the daily and weekly Tactical Opportunities not refreshing correctly.
    • As compensation for the inconvenience, we’ve granted nine Challenge Cards to all players.

Character:

  • Fix for the Weyland-Yutani SpecOps Gunner outfit not properly applying player skin color.

General:

  • Crash fixes and stability improvements.
  • Reduction of crash dump sizes for PC Players.
Patch 1.0.1.88808
08/09/2021

Season 1: Phalanx is here!

Our first FREE content update has arrived! Season 1: Phalanx is here! We’re introducing a brand new player Kit: the combat shield-wielding Phalanx! In addition to the new kit, there are new weapons, cosmetics and rewards that you can unlock in-game.  

Owners of the Deluxe edition will also receive the first of their 4 DLC Packs with the new Wey-Yu Armoury DLC, detailed below.

 

We have implemented the following changes.

Free Content Update:

New Phalanx Kit:

  • Marine Phalanxes are named for their collapsible shields, which allow them to serve as mobile bunkers. As one arm is needed to hold the shield up, they are armed with a Handgun and CQW, both of which can be wielded in one hand. When swarmed, they can trigger a point-blank Shock Pulse to disrupt foes.
  • Free for all players.
  • Unlocks immediately when players log in after Season 1 is active.
  • Includes the full suite of Perks for Phalanx, all obtainable through gameplay.

New additions to SSgt Park’s Armory:

  • Four New Weapons:
    • L33 Pike - Rifle.
    • L59 Minigun - Heavy.
    • Type 88 Heavy Assault Rifle - Rifle.
    • N79 EVA Laser - Handgun.
  • Two New Gun Colorways:
    • Fleck Camo Autumn.
    • Marble Gray.
  • Two New Gun Decals:
    • Nuke From Orbit.
    • Nostromo.
  • One New Head Accessory:
    • Cowboy Hat - Straw.

 

Wey-Yu Armoury DLC:

Now available in-game for all owners of the Deluxe Edition or for individual purchase for $9.99.

12 Kit Skins:

  • 6 Weyland-Yutani Skins (One for each Kit).
  • 6 Weyland-Yutani Spec Ops Skins (One for each Kit)  .
  • Skins for the Phalanx are included.

4 Weapon Decals:

  • Nostromo Wings.
  • There They Are.
  • Wey Yu Sticker, Worn.
  • Building Better Worlds.

4 Head Accessories:

  • Weyland-Yutani Surface Expedition.
  • Weyland-Yutani Cap.
  • Weyland-Yutani EVA Helmet.
  • Weyland-Yutani EVA SpecOps Helmet.

4 Weapon Colorways:

  • Geode Blue
  • Weyland-Yutani Operative.
  • Weyland-Yutani Executive.
  • Marble Black Gold.

4 Emotes:

  • Air Guitar.
  • Thumbs Up - Double.
  • Metal.
  • Finger Guns.

Additional Items:

  • 3 Challenge Card Packs.
  • 3 Consumables Pack.
  • Credit Pack:
    • 12,000 Requisition Credits.
    • 750 Reputation Scrip.

 

Weapons

Starting with this update, all weapons will level up as intended. Up to this point, all level-based benefits were being applied immediately, despite the weapon not having unlocked them yet.

  • So that we don’t negatively affect current players, we will be setting all currently owned weapons to max level for all character accounts created up to the implementation of this patch. Enjoy your 4 star guns!
  • Due to the above change, along with assessing live progression speeds for weapons, we will also be lowering the XP requirements for each weapon rank. Guns will now reach max rank (4 stars) with the same amount of XP it used to take to reach 3 stars.

 

Audio

  • Fix for audio issue with flamethrowers being used on players and bots at the same time.
  • Fix for issue where sfx were not playing when collecting First Aid Kits.
  • Fix for issue where all player sfx would be missing when leaving a queued mission.
  • Fix for  issue where VO of Intel and mission Ready Up screen play simultaneously.
  • Fix for music issues in Campaign Four
  • Fix audio issue where the revival recipient would also play the “revival” VO.
  • Fixed a bug where automatic weapons’ gunfire sound could sometimes get stuck on a loop

 

Combat

  • Fixed a bug where Hoenikker could be “insta-killed” on difficulties that allow for insta-kills (Extreme, Insane)
  • Trauma Station: Hook up error message and widget flash for attempting to use when out of energy.
  • Fixed a bug where charge based abilities didn't benefit from Cooldown Reduction Perks.

 

Environment

  • Fixed multiple places across the game where players could get stuck in the world geometry.
  • Fixed multiple places across the game where players traverse, but enemies could not reach them.

 

UI

  • Added descriptions to currency in mission wrap-up screen.
  • Added additional, specific “rewards earned” messaging.
  • Additional credits added to the Credits screen.
  • Added specific message on Campaign screen if a map has not fully downloaded yet.
  • Updated translations.

 

General

  • Fixed a bug that was preventing players from unlocking Horde Mode and the Recon Kit after completing the campaign prior to this patch.
  • Fixed a bug that could prevent progression in Horde Mode.
  • Fixed a bug where some players were not being awarded the Specialist Elite Kit Skin appropriately upon reaching Rank 8. Affected players who had already reached Rank 8 should now have the respective Skin unlocked automatically upon logging in after the implementation of this patch.
  • Fixed bug where wireframe shapes would sometimes appear around players.
  • Achievements - "Nukes, Knives, AND Sharp Sticks" will now properly unlock after attaching all three attachments instead of only one.
  • General performance improvements
  • General bug fixing and stability improvements.
  • The Knife Trick Emote is now available at SSgt Park’s Armory.
     
PATCH 1.0.0.88715
01/09/2021

We have implemented the following changes.

GENERAL

  • General bug fixing and stability improvements.
  • Fix for some occurrences of character progress loss.
PATCH 1.0.0.88655
30/08/2021

We have implemented the following changes.

GENERAL

  • General bug fixing and stability improvements.
  • Improvements made to address the matchmaking issue that can keep players from finding teams.
  • Fix for some occurrences of character progress loss.
PATCH 1.0.0.88437
27/08/2021

We have implemented the following changes.

GENERAL

  • General bug fixing and stability improvements.
PATCH 1.0.0.88416
26/08/2021

We have implemented the following changes.

GENERAL

  • General bug fixing and stability improvements.
  • Matchmaking improvements:
    • Players encountering the “game is already full” message when continuously failing to find a match should now have this issue resolved.
DAY ONE PATCH NOTES
25/08/2021

Aliens: Fireteam Elite is live! And if you haven’t already, make sure you start out by ensuring you have patched the game to it’s latest version so you can have the best experience and be able to unlock the exciting Horde mode.

NEW FEATURES

  • Horde Mode
    • Horde mode is in! Complete the campaign and then talk to Col. Shipp back on the Endeavor to open up this new gameplay mode.

KITS, WEAPONS, AND COMBAT

  • Balance improvements to difficulty settings and in-game economy.

ENEMIES AND ENCOUNTERS

  • Enemy AI improvements.

CONTENT AND ENVIRONMENTS

  • Balance improvements for all difficulty levels.
  • Additional polish for the campaign.
  • Performance optimizations for all platforms.
  • Environment and lighting improvements across all campaigns.

GENERAL

  • Performance optimizations for all platforms.
  • Additional polish and stability improvements.

LOCALIZATION

  • Text support added for the following languages:
    • Chinese (Simplified)
    • Chinese (Traditional)
    • Czech
    • French
    • German
    • Italian
    • Polish
    • Portuguese (Brazil)
    • Russian
    • Spanish